HabitRPG

Last year, a friend showed me HabitRPG, which for me was another in a long string of to-do list and productivity apps that I’d tried. I expected it to have a similar usage pattern to the rest of them: I would use it without fail for a few weeks, if I was lucky a couple of months, and then I’d lose interest. I have abandoned accounts on more apps than I remember exist. HabitRPG however, appears to be sticking.

It’s a gamification app, so I’m willing to try it right out of the gate, of course. I’ve seen a lot of posts out there going over the basics, and there’s an overview video, so I’m not going to go into everything it does.

HabitRPG Tutorial #1: Tasks from Tyler Renelle on Vimeo.

I’ve been trying to figure out why this one’s working for me, but I think in large part it comes down to two things: quests and pets.

Continue reading


NaNo Reflections

It’s been a month since the end of the last NaNo, and I’m still mulling over how I felt about it. I’ve been focusing on plotting lately, so I was looking forward to pantsing again. I didn’t enjoy it as much as I have in the past.

I still like the experience of discovery through writing, but I’ve also come to like the efficiency I’ve managed to achieve in what plotting I’ve done, and I can’t say that pantsing is the most efficient method in the universe, even if it is still effective for me.

So, my conclusions from this NaNo is that I need to find a way to get the efficiency of plotting in with the discovery of pantsing.

Flying by the seat of your pants; I miss you Merit Badger! Outlining; I miss you Merit Badger!

Continue reading


“I try to create sympathy for my characters, then turn the monsters loose.”

Stephen King (via maxkirin)


“Some part of me knew from the first that what I wanted was not reality but myth.”

Stephen King (via maxkirin)